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CYBERSKATERS
Track modeled & lit in Maya, textured in Substance Painter, Composited in Nuke, Motion Graphics designed in Maya & After Effects.
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Extreme sports and video games collide in a neon-soaked roller race - where the only way out is victory on the track. Who will get the high score, and who will end up in megabytes?
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As the 3D environment lead, I had full control of the race track, crowd, and city scape of the location. With it's massive scale being able to contain a continuous 3 section race, all assets were optimized to be low poly as if it were able to be present in a 2000s video game. All animated textures were done with a looping png sequence.

MOTION MEDIA
MR CYBERSK8TR


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